As you might have noted from the careers section, I was an IT Manager for Diversions Entertainment, a small game development firm in Panama City Beach, FL. During that time, mostly due to the size of the company, my role really expanded well beyond the IT assets. I was involved in beta testing, running the beta community, maintaining the forums, running an online newsletter, going to company showings at LAN events, and even late night development testing with the team. This area is more an archive of the development logs, newsletter articles, press clippings, and the rare forum post or two that I have wanted to enshrine (of sorts) on my own website. 03.01.04 - PC Gamer Suckage (April 04 Review Response) 12.04.03 - Robs Birthday and Gold Master Party (Gold Master Party) 11.12.03 - Xcelerator Gaming LAN (DE trip to Xcelerator) 10.07.03 - DX9, ATI, and an Office Tour (DirectX 9 Implementation) 09.24.03 - Super Crunch mode Breeds Hieroglyphics (Crunch Time at the Office) 09.03.03 - Game Development Status Update (Development Status (Sept 03)) 08.07.03 - OMF Limited Test Release Tonight (OMFBG Limited Test Release) 07.07.03 - OMF Limited Test is Coming to Town (Limited Test Development) 07.07.03 - What keeps DE going through long nights of work? (Dev Team Power) 06.05.03 - OMF is Kicking the Rear of many Llamas (Development (June 2003)) 04.29.03 - Interview with Xabregamers (Making OMFBG Different)
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